Foil Old-Border Pickups with Only One Printing

28 Oct
by Jason Cominetto

There are few things I enjoy more in this world than picking up a shiny new piece of retro cardboard. The foiling… the iconic swishy star… the old-school fantasy art… these all add up to create a beautiful game piece that's made even more notable if I’m, well, playing it. 

It’s because of this that many people, myself included, love the idea of filling their Commander decks with the most “bling” versions of cards they can get their hands on, most of the time being either their original foil printing or some fancy new Secret Lair or bonus sheet variant. 

However, the problems with foils nowadays are plentiful. An oversaturation of the market with Collector Boosters makes all but the most exclusive modern-border variants undesirable. Also, the number of unique old-school foils is ever-dwindling with the constant need to reprint cards at breakneck speed. 

There’ll always be a need to fill a slot in a release with somewhat recognizable cards. It’s why we have so many versions of Lightning Greaves, Sol Ring, and more. Anything with any sort of widespread relevance to the Commander metagame has had at least one reprint at some point because of this.

But what about those cards, specifically older ones, that have somehow managed to dodge a reprint? Assuming they don’t get one through a Secret Lair or bonus sheet printing soon, which ones are worth picking up at their current price in foil for their utility in Commander? Let’s take a look.

Words of Wisdom

First up we have Words of Wisdom, a neat little draw spell from Odyssey that tends to fly under the radar, but still has its niche uses in the right Commander decks. 

On first glance it doesn't seem that great - sure, a straight up draw-two effect for just as much mana is efficient, but who wants to give their opponents cards? Surely this downside negates any sort of positives that come from the cheap draw, right? Well depending on who helms your deck this downside may actually be a good thing.

Take a look at Nekusar, the Mindrazer, who thrives off your opponents drawing as many cards as possible. Throw in a Sheoldred, the Apocalypse or a Spiteful Visions and you got a stew going, with Words of Wind acting as a little piece of spice that helps push it over. Then there’s group hug commanders like Kwain, Itinerant Meddler, who fits both strategically and thematically alongside Words of Wisdom. The possibilities here are varied.

On top of this, Words of Wisdom also synergizes with some of the most played cards in high-powered Commander, further making for a solid pick-up. First there’s Consecrated Sphinx, which basically turns Words of Wisdom into a draw eight spell at a full table… nothing to scoff at. Then there’s Smothering Tithe, which could potentially give you up to three Treasure tokens which can then help you play whatever you drew into. Are there more efficient plays in general? Absolutely, but my point here is that you might already be running cards that synergize with Words of Wisdom, and as such, it might be worth considering for your deck. 

And if you do decide to run it, why not spring for a foil? At just over $10, the foil printing is bound to stand out, and for a card with just a single printing you could do much worse. 

Words of Wisdom

Elvish Guidance

Next up is something completely different, but just as familiar as blue card draw: mana production in green, only instead of land ramp we find it in the form of Onslaught enchantment Elvish Guidance. This is an absolute powerhouse in Elf decks, and can help accelerate you to an early win more times than not, despite (or perhaps because of) how straightforward it is. 

Some might argue that this is a “win more” card that doesn't need to be in your Elf deck as green has so many ways to ramp as it is. And while the classics like Cultivate or Kodama's Reach might be more consistent, there's something to be said about potentially tapping a single land for five mana or more. 

It's also important to remember that Elvish Guidance adds on to the mana that land already produces, so even if someone wipes the field your land will still tap for something at least - it’s not a replacement effect. Board wipes are still a threat, but Elves are so low-cost it's not that hard to rebuild your board state, allowing you to win with a Craterhoof Behemoth or Finale of Devastation all with the help of Elvish Guidance. 

On top of all of this, Elves are one of the top creature types in Commander, meaning this will always retain some sort of relevance as long as people keep building Lathril, Blade of the Elves or Marwyn, the Nurturer. And the art is beautiful to boot, making this absolutely gorgeous pickup at just $8 for a foil seem like a steal.

Elvish Guidance

Goblin Lookout

Staying with typal cards that have only seen a single printing, Goblin Lookout serves as a great way to close out games with Goblin strategies, most notably with Krenko, Mob Boss. Krenko produces a ton of tokens, but sometimes you just need that little edge to push your damage over into lethal territory, and that’s where this common from Legions comes in. 

I’ve seen this thing in action, and I can tell you it’s no joke in the right build. It only costs two mana to play, and its presence isn’t an immediate threat until it’s too late and suddenly your twenty damage is sixty, and one of your opponents is knocked out of the game.

On top of all this, it’s important to remember that Krenko is currently the #4 most popular commander according to EDHREC, so I don’t see the demand for this, as niche as it is, fully disappearing. 

As long as Goblin decks continue to be built, there’ll always be some sort of use for Goblin Lookout, which is why I think for just $6 this is a more than solid foil pickup. Give it a try; when you're in a pinch and need that little extra damage to take out some attackers or just need to close the game out, Goblin Lookout comes in handy.

Goblin Lookout

Accelerate

Draw spells are a staple of Magic: The Gathering, but as time has gone on, we've started to run out of blue variants for this powerful effect. Preordain, Ponder, Opt, the list goes on. So when trying to find unique card draw effects with upsides, you'd be surprised to find that one of the best ones is actually in red, albeit for two mana. And that card is Accelerate. 

Now, as someone who has a fairly competitive Zada, Hedron Grinder deck in their pod, this is another one I can personally attest to. Of course, with Zada being able to duplicate, this card really goes off the charts, but even if you're just trying to give one creature haste you could do a lot worse than this Torment instant. 

For just $8 for a foil, this is another relatively cheap pickup given how widely the card can be implemented; it doesn't go in every red deck, but it can go in any red deck. And since it was printed just once, like the rest of the cards listed in this article, foil supplies are bound to dwindle over time.

Accelerate

In Conclusion

These are just a few of the potentially useful cards for Commander that have only seen an old-border printing. While there are plenty more that become more and more situational, they’re all beautiful in their old-border frame. I definitely recommend picking some of these up, or grabbing any cheap old-border cards in general, purely for aesthetics alone. 

Collecting foils may not be for everyone, but if you want some unique ones that are relatively cheap, this is where I would start.

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Jason Cominetto

Jason Cominetto

Jason is a longtime lover of Magic, falling in love with the game at Seventh Edition, as well as an EDH enthusiast for both casual and competitive metas alike. He's also a screenwriter with a produced feature and plans to proceed with many more creative projects in and out of film. His favorite card is Rofellos, Llanowar Emissary, but he firmly believes that Mana Drain is the best card.


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