Fringe Picks Related To Recent Commander Unbannings

29 Apr
by Jason Cominetto

April 22nd brought us updates to the Commander banlist, and boy, are they set to shake things up. A little over a year ago, I wrote about how banned cards could be solid pickups because of their potential to explode in price if they were removed from the list, and while many of the cards are staying where they are, if you speculated on any of the ones that made the cut, then congratulations, because they’ve absolutely skyrocketed in price. 

Panoptic Mirror’s movement is especially impressive, going from $6 to $50 overnight, and that is one I would’ve put lower on my personal predictions for unbannings - color me surprised to say the least. If you were banking on Jeweled Lotus or Mana Crypt however, then my deepest sympathies. Maybe next time, but until then they’ll be keeping my man Rofellos good company.

So while the unbanned cards in question - Gifts Ungiven, Sway of the Stars, Coalition Victory, Panoptic Mirror, and Braids, Cabal Minion - have already shot up, it raises the question of what else has the potential to grow because of these. The options are varied, but I’d like to touch on three cards in particular.

Sway of the Stars

This unban feels warranted, as it's a ten-mana spell that technically doesn’t outright end the game on the spot, and a single counterspell will leave you tapped out with nothing to show for it. As far as cards that haven’t seen play in Commander for twenty years (I know, right?), this feels like a safe unban with the state of the format as it stands in 2025. For ten mana though, it’s a tough one to cast, which is why I think the decks that’ll take advantage of it the most will be those that rely on suspend. 

Jhoira of the Ghitu is the first commander that comes to mind, but another pick with a similar strategy is The Tenth Doctor. Both give your spells suspend, but Jhoira is a little more consistent, at the cost of more time counters. The Tenth Doctor might be a good choice if you do decide to run Jhoira of the Ghitu at the helm, just to double up on ways to suspend your cards, but I’d be lying if I said The Tenth Doctor wasn’t extremely slow and clunky to work around as a commander himself. If you’re running topdeck manipulation, then the Doctor may be worth it, and if you just happen to have him as one of your commanders, then I would say Sway of the Stars is a shoo-in for inclusion in your deck. 

Three or four turns with suspend can seem like forever in a four-player game though, so getting time counters off Sway the Stars is key to casting it early on. Clockspinning, Jhoira's Timebug, and Rift Elemental are cheap pickups for the suspend strategy, along with two other personal favorites, Fury Charm and Timecrafting. While Fury Charm has been reprinted a slew of times, Timecrafting has only been printed in Planar Chaos, meaning it’s the most likely to see any sort of price movement, but both of these seem to be the most consistent way to get Sway of the Stars to resolve with suspend, so they might be worth looking into - especially the foils for Timecrafting, which you can get for less than $7… not bad for a version that was going for as high as $40 as recently as December 2023.

Coalition Victory

This unban is getting a lot of buzz, and rightfully so, as it’s another “you win the game” card that hasn’t seen the light of day in Commander since 2007, and any time one of these enters the format it garners a lot of attention. But for such an over-the-top card, there are still a good bit of requirements to satisfy. And while getting one of each basic land type and a creature of each color can seem daunting, there are a few cards that make this process more streamlined.

Firstly, we have to satisfy the basic land and creature requirements to resolve Coalition Victory to our benefit, and while shoving as many Triomes and Shocklands into our deck will technically help with this, there are things we can do to further push things in our favor. Leyline of the Guildpact is the most explosive, coming out as early as turn zero and giving us a way to satisfy both requirements of Coalition Victory instantly. And while we still need to get to eight mana to cast Victory, we don’t need to be jumping through hoops to set it up. This one has yet to see much movement from its sub $5 price (an all time low at that, having only been released in Murders at Karlov Manor), so if you’re in the market for one it couldn’t hurt to get it before, and if, it becomes more widely played.

Getting creatures of all colors on the field is definitely a bit more cumbersome than basic land types, but that’s where a handful of cards come in to save the day. There are a good amount of cards that change the color of a permanent or spell to a singular other color, but we’re looking for multiple colors, and ones that won’t increase the mana required on the same turn we cast Coalition Victory (this rules out Govern the Guildless, Quickchange, Prismwake Merrow, and Swirling Spriggan). Of the remaining options we have the following: Transguild Courier, Prismatic Lace, Dream Coat, and Scuttlemutt, all of which are great choices. Transguild Courier sets us up for four mana by satisfying all the creature requirements on one body, and currently only has one foil printing from Dissension that goes for around $2, which could be way worse coming from a set of that age. And Scuttlemutt can help us ramp into whatever we need, while also being an outlet for his own second ability to satisfy the creature requirements of Coalition Victory - for a $3 Shadowmoor foil, this one also seems like an easy pickup if you’re running this strategy and want to bling out your deck.

Then there’s Dream Coat, which technically only makes a creature five colors until end of turn, but at the low low cost of zero mana per activation, meaning you can attach it on prior turns and activate it whenever you need. It's a single printing card from Legends for around $2.50. But my personal favorite is Prismatic Lace, which, for the same mana value of one blue, can perpetually make one of your creatures multicolored at instant speed, meaning you can cast it on your opponents’ end step, take them by surprise, and win with Coalition Victory on the next turn. This one is on the Reserve List too, so we know it will never see a reprint, making for a safe pickup for less than a buck if you need a little push to resolve this win condition. 

Plus, if you’re planning on running Bloom Tender or Faeburrow Elder, these have incredible synergy, setting you up for huge ramp potential extremely early on. If you’re hitting your land drops, you can cast Prismatic Lace on your Bloom Tender on turn three for a minimum of seven available mana of various colors left to spend, which is pretty impressive. 

Panoptic Mirror

This unban feels the most out of left field, and to be completely honest, seems like an absolutely diabolical choice, given how easy it is to lock players out of the game by putting any extra turn effect under it. Yes, you have to survive until your next upkeep, but in slower games or playgroups that run little interaction, this should prove to not be too much of a problem. And even if you have to tap out to put something under the Mirror, plenty of free counterspells and interaction exist to help it survive rotation. 

With the cheapest “no-strings-attached” extra turn spells clocking in at five mana (Time Warp, Temporal Mastery, and Capture of Jingzhou), that means you’ll need ten mana to pull this off. However, as tricky as it may seem, I do believe there is potential for faster extra turns if you’re willing to work around the downsides of cards like Last Chance, Final Fortune, and Warrior's Oath, and these cards right now are as affordable as they’ve ever been, costing less than $10 each - a price some of these haven’t been in years.

On the surface these seem counter-productive, but if you’re running Obeka, Brute Chronologist as commander, or perhaps even Sundial of the Infinite in the 99 (I’ve seen this used in red clone strategies to keep tokens that would normally die at end of turn), then these seem like a no-brainer. Plus, since you’ll be taking two turns in a row next time, you’ll have extra time to find a way to get Sundial on the field so you can survive. 

Would I put these two-mana extra turn spells in a deck with Panoptic Mirror without running Sundial or Obeka as commander? Probably not. And considering Sundial is currently as expensive as it’s ever been, now might not be the best time to pick one up, unless you firmly believe this to be a winning strategy to be widely played in the future that you want to get ahead of. Obeka, Brute Chronologist isn’t going to see any movement from this unbanning, but I thought it would be worth mentioning as a potential strategy - whether it’s viable as a competitive deck or not I can’t say, but I do think there is some potential here. She’s only a quarter, and could quite literally almost not get any cheaper. So if you’re thinking of employing this strategy, why not try her at the helm?

In Conclusion

We’re still early into the unbannings, but these are the cards that jumped out to me as potentially worth picking up that could work with the ones that were removed from the banlist. There’s plenty of choices for Braids and Gifts Ungiven as well, but that’s for another time - potentially down the road when we’ve seen how these cards actually play out in the format. 

One thing’s for sure, and that’s that we’re bound to see tons of exciting and novel strategies introduced to Commander due to this, and if anything, the game is sure to be interesting for some time to come. 

Further Reading:

Commander Staples From Tarkir: Dragonstorm

Underplayed Cycling Cards in Commander

Magic, Tariffs, and Market Turbulence

Jason Cominetto

Jason Cominetto

Jason is a longtime lover of Magic, falling in love with the game at Seventh Edition, as well as an EDH enthusiast for both casual and competitive metas alike. He's also a screenwriter with a produced feature and plans to proceed with many more creative projects in and out of film. His favorite card is Rofellos, Llanowar Emissary, but he firmly believes that Mana Drain is the best card.


More from Jason Cominetto:

Affordable Doubling Effects in Commander

Nov 25, 2025

We know all about Doubling Season and Roaming Throne, but what more affordable doubling effects? Let's take a look at a few options.

Jason Cominetto

Foil Old-Border Pickups with Only One Printing

Oct 28, 2025

Looking to fill your Commander decks with old-border foil cards. Take a look at these never-reprinted picks.

Jason Cominetto

MagicCon Atlanta Announcements and Cheap Pickups

Sep 30, 2025

With all the Magic news coming out of MagicCon Atlanta, let's look at some cheap cards to get now before they spike.

Jason Cominetto

Cheap Cards to Pick Up Before Avatar Releases

Aug 26, 2025

Now that we know a few things about the upcoming Avatar: The Last Airbender release, let's look at some cards that have huge potential with the set's mechanics.

Jason Cominetto

Cards To Use With the New Warp Mechanic From Edge of Eternities

Jul 22, 2025

Let's look at a few older cards that mesh well with the Warp mechanic that might be worth picking up.

Jason Cominetto

Cards to Pick Up for Your Final Fantasy Commanders Decks

Jun 24, 2025

Looking for ideas for a new Commander deck with a Final Fantasy leader? We've got you covered.

Jason Cominetto

Speculating on Upcoming Universes Beyond Sets

May 27, 2025

We know about some upcoming Universes Beyond sets, like Spider-Man and Avatar: The Last Airbender. But what's beyond that? And what cards should we pick up for these sets?

Jason Cominetto

Cheap Pickups to Make Jumbo Cactuar Even Scarier

Feb 25, 2025

Commander players are loving all the possibilities for the recently revealed Jumbo Cactuar from the upcoming Final Fantasy set. Let's look at a few of the cheaper options.

Jason Cominetto

Underrated Versions of Commander Staples -  Spotlight on Ramp

Jan 28, 2025

With all the foil and frame variants being printed in Magic today, it's easy to forget awesome variants from the past you could be using to bling out your Commander deck.

Jason Cominetto

The Best Ways to Break "Once Each Turn" Cards in Commander

Nov 26, 2024

Does that "once each turn" clause got you down? Then let's look at some ways to get around it.

Jason Cominetto