Cards to Watch for Orzhov Blink in Modern

23 Apr
by Corey Williams

Today’s article is all about Orzhov Blink - a Modern deck that has quickly solidified itself at the front end of the meta without a lot to offer and talk about. 

Let’s dive into some of the key pieces of this deck, their upward potential, financially speaking, and the roles that they play.

Phelia, Exuberant Shepherd

This little pup always seemed to have some potential. Phelia’s attack trigger enables you to blink any of your value pieces in play, while simultaneously pumping up the blink target as well - if you blink Emperor of Bones and have it re-enter with a +1/+1 counter, its last ability will trigger, potentially generating some value for you as well by functionally reanimating a creature that you’ll then have access to for a full turn cycle. 

For two mana, Phelia lands early and provides an increasing amount of value as your boardstate grows, which is sort of the name of the game in Orzhov Blink shells. 

Other prime targets for Phelia’s blink ability include Overlord of the Balemurk, Solitude (more on those later), Recruiter of the Guard, and Skyclave Apparition. Situationally, Witch Enchanter and Boggart Trawler are also terrific targets. 

Phelia is effectively a blink engine given the repeatability of its triggered ability. The floor for this card is you blink a card without an ETB and get a Ketramose, the New Dawn trigger to draw a card, while the ceiling is tied to the creatures you blink with it and the nature of their ETB effects. In particular, the synergy between Phelia and Emperor of Bones is extremely potent and worthy of its category of discussion as well (a discussion we’ll have in a couple paragraphs).

Phelia is around $5 right now and seems to be settling down. The market price for this card is mostly appropriate given the print run of Modern Horizons 3 and its base rarity. Having said that, there’s always upward potential for cards like this that get better as new “blinkable” creatures get printed and perhaps find their way into Orzhov shells. 

Phelia, Exuberant Shepherd
Phelia, Exuberant Shepherd (Borderless)

Emperor of Bones

Of all the cards discussed today, Emperor of Bones might be the most underrated. Line-by-line: for two mana, Emperor of Bones gives you a repeatable effect at the beginning of every combat that lets you exile a card from a graveyard. If Ketramose is in play, this will draw you a card. 

Emperor also has Adapt 2, meaning you can pay two mana to put two +1/+1 on counters on him if he has none, making him potentially a four-power attack on future turns, which is highly relevant for the pressure your board can apply over the course of the game. 

Finally, Emperor’s last line triggers whenever he has +1/+1 counters put on him (either through his own ability or through Phelia’s, as discussed earlier) and allows cards exiled with him to be returned into play with a finality counter, which can range in power from Solitude (removal) to Overlord of the Balemurk (card advantage and pressure). Oh, and when cards would be sacrificed, due to their finality counter they’re exiled instead, which once more enables Ketramose to trigger.

For only a couple bucks, Emperor of Bones just does so much that synergizes with so many other relevant pieces. The ceiling for this card is incredibly high, and it’s actually shocking it’s only a couple bucks at the moment despite some recent price movements. Of all the cards discussed today, Emperor has the most upward potential. 

Emperor of Bones
Emperor of Bones (Borderless)

Solitude

Solitude is one of three legal Evoke Elementals in the Modern format, now that both Grief and Fury sit comfortably on the banned list with little chance of coming off. In many ways, Solitude is the “best” of the rest, as the saying goes. By exiling one white card from your hand, you can evoke Solitude to exile a creature in play - effectively making it Swords to Plowshares, but actually legal in the format. 

In a world where Underworld Breach dominated, Solitude probably looked fairly underwhelming on paper. But in the post-ban meta, creatures seemingly matter a lot more. Decks like Amulet Titan, Orzhov Blink, Energy, and Eldrazi Ramp all center around creature-based game plans, which makes Solitude a lot better than in the previous meta. 

Beyond the improvement in overall utility that Solitude provides, insofar as the new meta is concerned, it’s also a form of incidental advantage in Orzhov Blink. As long as you evoke Solitude on your turn, Ketromose will trigger and draw you card, while also removing a threat in play. That’s the true power of Ketromose. Turns out adding “draw a card” to any effect that already exiles is potent in a format that lacks traditional card advantage engines otherwise prevalent in other eternal formats with deeper card pools.

For all these reasons, Solitude has seen quite the uptick in price, currently sitting around $20 - well above its $10 to $13 range in prior months. So long as Orzhov Blink continues to sit atop the meta, it wouldn’t shock me to see Solitude continue to climb in price a little bit more. It’s one of those odd cards where it’s not only a removal spell that can generate card advantage, it’s also the best answer to the same play patterns in the mirror match. Sorcery-speed Solitude with your own Ketramose in play to remove an opponent’s Ketramose or Flickerwisp and draw a card seems exceedingly good for its rate, especially in the mirror. 

Solitude
Solitude (Retro Frame)
Solitude (Borderless)
Solitude (Borderless)

Overlord of the Balemurk

Overlord always appeared as though it had a lot to offer, but it wasn’t clear back when Duskmourn: House of Horror was released which shell Balemurk would find a home in. Since Aetherdrift’s release, it’s become crystal clear that Balemurk would be a centerpiece of Orzhov Blink shells. Its enter effect digs through your deck and helps find one of your four Ketramose copies, but more importantly, for two mana, you may have Balemurk enter as an enchantment rather than a creature via its Impending ability. 

This is where things get interesting. If you blink Balemurk with, say, a Flickerwisp or an Ephemerate, it’ll exit the battlefield and re-enter as a 5/5 creature, which happens early and often enough to put a clear clock on the game, and apply consistent pressure turn-over-turn. 

Since Ketramose’s release, we’ve seen Overlord slowly tick up in value, settling around $25 at this point. This card has significant upward potential in comparison to other cards on our list. It represents an incredibly clean way to apply pressure and close games, while offering its user the ability to dig for more value in a deck that is full of it. 

Overlord of the Balemurk
Overlord of the Balemurk (Extended Art)
Overlord of the Balemurk (Japan Showcase)

Concluding Remarks

Overall, as Modern has been reshaping itself post-ban, a lot of creature-oriented decks have started to bubble to the surface, with Orzhov Blink leading the charge. Beyond its solidified place in the top end of the meta, it’s also a deck that’s incredibly fun to play. Perhaps I’m biased, but drawing cards and synergizing around flickering cards is a really fun and unique play pattern that hasn’t had a lot of relevance in many formats at all, let alone Modern. 

I’m super excited to see where this deck goes from here, and look forward to the format’s continuing evolution. Speculate safely!

Further Reading

What's Good In Tarkir: Dragonstorm?

Magic, Tariffs, and Market Turbulence

An Introduction to Summer Magic

Corey Williams

Corey Williams

Corey Williams is an Assistant Professor of Economics at Shippensburg University in Shippensburg, Pennsylvania. He considers himself a macroeconometrician with his research body reflecting work in applied macroeconomics and econometrics. Corey is an L1 Judge who started playing Magic around Eighth Edition. He enjoys Modern, Commander, cEDH, and cube drafting. Outside of Magic, he loves running, teaching, and the occasional cult movie.


More from Corey Williams:

The Modern Meta After RC Vegas

Dec 3, 2025

Corey dives into the results of the Modern tournament at RC Vegas, the dominance of Amulet Titan, and a new Ascendancy.

Corey Williams

Is Erayo the Next Hot Card in Modern?

Nov 19, 2025

The Modern format is relatively stable, but a few sleeper cards have some potential, like Erayo, Soratami Ascendant.

Corey Williams

Avatar Cards To Watch for Modern

Nov 5, 2025

We've still got a couple more days of previews for Avatar: The Last Airbender, but there are already some standout cards worth considering.

Corey Williams

The Modern Meta of the Pro Tour

Oct 22, 2025

Pro Tour: Edge of Eternities was a couple weeks ago, and the format was Modern. Let's take a look at the results.

Corey Williams

Edge of Eternities Boosting Modern Archetypes

Oct 8, 2025

Though Spider-Man has been released, it seems Edge of Eternities is having the biggest impact on Modern right now.

Corey Williams

Any Modern Playables in Marvel's Spider-Man?

Sep 24, 2025

Marvel's Spider-Man releases this week. Are there any goodies in the set that might make a dent in Modern, or other constructed formats?

Corey Williams

Checking in With Foundations

Sep 3, 2025

It's been almost a year since the release of Foundations. What kind of impact has the set had?

Corey Williams

Shoot the Sheriff, and Other Cards Picking Up Steam

Aug 20, 2025

Today on Modern Times we're looking at Shoot the Sheriff, and a few other cards getting a bit of traction in Modern.

Corey Williams

Three Cards to Watch In Modern Right Now

Aug 6, 2025

Izzet Prowess, Eldrazi, and the return of Allosaurus Rider. Let's see what's kicking in Modern right now.

Corey Williams

Considering Evendo, Waking Haven and Uthros, Titanic Godcore

Jul 16, 2025

Are these two semi-reprints of Gaea's Cradle and Tolarian Academy worth speculating on? Are they playable in Modern?

Corey Williams