What's Good In Tarkir: Dragonstorm?

16 Apr
by Matt Grzechnik

Ahead of writing about Tarkir: Dragonstorm, I had to take a step back and seriously reflect on what the return to Tarkir meant to me as a player. At first, my thoughts towards this release were all over the place, but over time, things started to clarify.

I began playing during Dragon's Maze, and by the time Dragons of Tarkir came around, I was completely burnt out on Standard. My attention drifted away from the game - something I now regret, especially considering how many Fetchlands I could have opened. Given my soft spot for three-color pairings, the original Tarkir block would have been right up my alley.

This time around, I wasn't going to miss out. 

Tarkir holds a similar spot to Alara for many players, perhaps even seasoned ones. It’s a setting you either love, hate, or feel completely indifferent about. Before the reveal, I strapped in, expecting great value, solid staples, and a great investment opportunity. However, not all of my expectations have been fulfilled. 

The decision to include the Fetchlands in the Special Guest slot strikes me as a mistake in an already underwhelming set. That single design choice is warping my perspective on this product and reducing the long-term EV of the boxes.

Mox?

Mox Jasper is arguably the weakest of all the Mox-style cards. While it mirrors Mox Amber in both functionality and design style, it falls short in power. Limiting its mana usage to a specific creature type, rather than legend, is a niche attempt to boost typal decks. It also opens up a unique design space for other typal Mox cards. My bet would be on something redundant like Mox Pietersite for Elves.

In terms of utility or combo potential, Mox Jasper is severely limited. It suffers from its limitations to generate mana, greatly reducing its playability. Decks that want to run Mox Jasper aren't usually the decks that win using an infinite mana combo, but rather OTK.  

That aside, I must also mention that the only thing preventing price increase is one to two cards being printed in the foreseeable future. Given that Mox Jasper is highly unlikely to be reprinted outside of supplementary products like Secret Lairs, the price could spike overnight.

Mox Jasper
Mox Jasper (Showcase)

Wheels on the Set…

Clarion Conqueror has created waves of speculation from the main set. On paper, this card has a lot going for it: a competitive stat line, evasion, and a built-in hate-bear effect. In practice, however, the impact isn’t quite there yet. When evaluating hate effects in older formats like Legacy or Vintage, the margin for cards to break through is near zero. In games where matchups often determine outcomes, rather than the efficiency of cards, every single part of the deck needs to perform at the same level of utility. 

As a result, Clarion Conqueror has seen a steady decline in price, now approaching the sub-$1 range. In which case, I would be curious to see how well the price may rebound due to EDH play or as a sideboard choice in Standard.

Speaking of Standard and EDH, one card that initially snuck under my radar during my early reviews is Elspeth, Storm Slayer. This planeswalker is quite pushed with the ability to back it up. In EDH, two key effects are the passive token doubler and the active counter generation. Both abilities work together rather well but shine independently of each other. Slotting seamlessly into decks like Baylen, the Haymaker, or Shalai and Hallar, it’s a card that, given enough time, will run away with the game.

From a Standard point of view, there isn't much space in the meta between mono-red and Esper Self-Bounce. White is currently not a dominant color on any list. Perhaps with the change in the rotation coming later this year, the metagame will slow down enough for planeswalkers like Elspeth to come back into favor.

Clarion Conqueror
Clarion Conqueror (Borderless)
Clarion Conqueror (Showcase)
Elspeth, Storm Slayer
Elspeth, Storm Slayer (Showcase)
Elspeth, Storm Slayer (Borderless)

Will to Play

What makes EDH releases exciting is that they’re unbound by the limitations of Standard. The cards can be more experimental in power given their environment and need to be just balanced enough against other decks being released during the same time. 

With that in mind, this Commander product is definitely among one of the more tame releases in recent memory. There’s only one card from new additions that might see further play. 

Will of the Jeskai is what I want to see from a red modal spell: the ability to refuel the hand along with a flashback option for the instants and sorceries in the graveyard. Currently on a downward trend heading towards the $2 mark, ideally I would like to see this card go back towards the $5 range within the next year.

From reprints included in the decks, there's a nice selection of utility cards that curb the prices down from the $10-15 range to sub $10. My favorite pick here for a quick turnaround and hopefully a nice price rebound is Hellkite Courser. It’s a great utility creature that allows us to play our Commanders a little bit more frequently. 

Looking over the price graph for the original printing, the cost started to go up due the influence of time rather than playability. Due to this, I would predict that the same increase will occur again, putting the Hellkite Courser back in the $12-16 range.

Will of the Jeskai
Will of the Jeskai (Extended Art)
Hellkite Courser

Dribble

Tarkir: Dragonstorm creates a refreshing new environment for players to experiment and play with new cards. While I've enjoyed the set and the cards included, I haven't shaken the feeling that we will quickly move on from it. Call it product fatigue, or just lack of flashy cards, but given a few weeks our attention will move on rather quickly. All in all the return to Tarkir doesn't quite match up to the splash that its predecessor caused.

Join me again next time as we unravel the next sealed product mystery.

Further Reading:

Magic, Tariffs, and Market Turbulence

Underplayed Cycling Cards in Commander

Hidden Gems for Teval, the Balanced Scale

Matt Grzechnik

Matt Grzechnik

Matt Grzechnik started playing Magic with the release of Dragon's Maze. Since then he has tried and experimented with all of the formats before discovering his love for EDH and Pauper. Piloting the same Jund deck for the last 10 years, he now tries to both understand and break Sealed as a format.


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