Hall of Storm Giants (Dungeon Module) Low
$0.41 Average
$1.25 Market
$0.83 ✨ Foil
$1.80
✨ Foil
$1.80
✨ Foil
$1.80Price History
Your Inventory
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Reserved List
No
All Time High
$6.30
All Time Low
$1.11
Foil Multiplier
1.44x
Spread
58.4%
Buy List
$0.52
Nonfoil
Daily
$0.00 +0%
Weekly
$0.00 +0%
Monthly
$0.03 +2%
✨ Foil
Daily
-$0.02 -1%
Weekly
$0.01 +1%
Monthly
-$0.07 -4%
Other printings
| Set | USD | EUR |
|---|---|---|
| $0.62 | €1.32 | |
| $35.36 | €68.07 | |
| $3.06 | €1.18 | |
| $0.20 | €0.16 | |
| $4.82 | N/A | |
| $2.76 | €2.50 |
Hall of Storm Giants
Land
If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)