Nowhere to Run Low
$0.38 Average
$1.00 Market
$0.97 ✨ Foil
$1.49
✨ Foil
$1.49
✨ Foil
$1.49Price History
Your Inventory
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Reserved List
No
All Time High
$6.25
All Time Low
$0.60
Foil Multiplier
1.49x
Spread
90.0%
Buy List
$0.10
Nonfoil
Daily
$0.00 +0%
Weekly
-$0.01 -1%
Monthly
$0.05 +5%
✨ Foil
Daily
$0.19 +15%
Weekly
$0.36 +32%
Monthly
$0.36 +32%
Other printings
| Set | USD | EUR |
|---|---|---|
| $4.13 | N/A |
Nowhere to Run
Flash When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.