Nowhere to Run

Low

$0.31

Average

$0.99

Market

$0.68

Foil

$1.25

Low

$0.31

Average

$0.99

Market

$0.68

Foil

$1.25

Price History

Your Inventory

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Data

Reserved List

No

All Time High

$6.25

All Time Low

$0.60

Foil Multiplier

1.26x

Spread

85.9%

Buy List

$0.14

Nonfoil

Daily

$0.00 +0%

Weekly

$0.00 +0%

Monthly

-$0.01 -1%

✨ Foil

Daily

-$0.02 -2%

Weekly

-$0.01 -1%

Monthly

-$0.20 -14%

Other sets

  • This is the only printing of the card

Nowhere to Run

Flash When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.

Legal in

Alchemy
Brawl
Commander
Explorer
Historic
Legacy
Modern
Pauper
Pioneer
Standard
Vintage
Timeless