Hidden Gems for Hearthhull, the Worldseed
After all, this is a game where it’s possible to counter a
Today, we dive into Jund lands.
Here are my five picks for cards you might want to consider for your Hearthhull 99.
#1. Scorched Ruins
Ah,
It’s an interesting way to trigger your commander, fill your graveyard, and ramp colorless mana. Plus, with friends like
You can also run creatures that untap lands for extra ramp. See also:
| Scorched Ruins |
#2. Lazotep Quarry
While you’re building the land package for your deck, take a gander at Deserts. There are a number of playable ones and Lazotep Quarry was only available in a Commander deck, so you might not readily find it hiding out in your collection.
But it can generate loads of value as it pseudo-reanimates your creatures. See also:
Take that, pesky graveyard decks!
| Lazotep Quarry | ||
| Lazotep Quarry (Extended Art) |
#3. Evolution Sage
I don’t often include uncommons on this list, but today I’ll be making several exceptions. Hearthhull wants counters and lands. Evolution Sage turns lands into more counters. It seems like a match made in heaven.
Granted, including this card will steer you in a specific direction for the whole deck. Load up on cards that care about counters and ways to proliferate and this little Elf can do a whole lot of work.
If you’re lucky, you can play this out on turn three. Turn four, play your commander. Tap the Sage to station, then use Hearththrull’s ability to sacrifice a land and hopefully play two more. Proliferate twice, more if they’re fetchlands. On turn four, with just these two nonland cards, your commander will be almost all the way crewed.
Sounds like a party!
| Evolution Sage | ||
| Evolution Sage |
#4. Dionus, Elvish Archdruid
Granted, Dionus wants you to play lots of Elves. Hey, look, Evolution Sage is an Elf!
And it would proliferate counters from Dionus. Creatures with summoning sickness can station right away. By himself, Dionus adds seven counters in one turn. He makes your mana dork Elves better. He gets bigger and bigger.
I think an interesting route to go with this deck is go with Elves and lands… in space!
| Dionus, Elvish Archdruid |
#5. House Cartographer
It’s no accident that the survival mechanic from
I almost picked
Sure, Kona can cheat out something big, but is that what we’re doing? No. We’re mapping a house. A really big house, that’s haunted/a demon. And there’s a space station above it. Uh… *waves hands* Magic.
| House Cartographer |
That’s all for this edition of Hidden Gems. Don’t forget to check out our Premium membership for more entertainment and Magic market insights! Until next time, happy brewing!
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Adam Berg
Adam started playing Magic on his 14th birthday, when Judgment just released and the game's first Gorgon was born (It's a girl!). Since then, he's delved deep into Commander, written for television and film, and learned how to drive. He's published two YA Fantasy novels, Rainbringer and The Broken Pantheon. His favorite card is Repay In Kind, which is really all you need to know.





