Underplayed Draw Spells for Commander

10 Feb
by Kaspar Renken

Welcome to The Jankyard, a place filled with cheap alternatives for expensive Commander staples. Everything here is under $5, and can be just as good, if not better, than their popular expensive counterparts.

Every Magic player's favorite three words is โ€œdraw a card.โ€ No matter what your deck's strategy is, you more than likely can benefit from more cards in hand. While you may be quick to add Brainstorm or Esper Sentinel, there are many overlooked draw spells that you can pick up for almost nothing that, in some cases, outpace the staples for their utility and versatility.

Pyretic Charge

The best mechanic to come from Thunder Junction was Plot, and the ability to pay the cost of a spell ahead of time to play it for free later. Like all semi-wheel effects, their value is relative to how many cards you have in-hand when you cast it. Playing Dangerous Wager is a great play with no cards in hand, but feels bad with three or more. 

Pyretic Charge can turn a discarded hand into a massive buff for all your creatures, allowing for it to be a great spell no matter when it's cast. In addition, you can keep it plotted for when you're ready to strike or when you need more cards.

Pyretic Charge
Pyretic Charge (Extended Art)

Monastery Siege

As always, the number one thing I look for in cards is their versatility. Thereโ€™s nothing worse than holding a card all game because youโ€™re waiting for something better to come along.

Monastery Siege gives you a choice between two options; it can either draw you cards each turn like a blue Phyrexian Arena or Sylvan Library, or it can protect you and your board by taxing your opponentsโ€™ targeted spells. The ability to choose which mode it enters with gives Monastery Siege the flexibility to never be a dead draw and consistently impactful.

Monastery Siege
Monastery Siege

Insight

Like any spell that requires your opponents to play certain colors, Insight can be a horrible inclusion when facing a table that has no green in any of their decks. After all, for the same mana cost you can play Rhystic Study, and possibly draw any time an opponent casts a spell. But Iโ€™d say more than likely you will at some point face at least one opponent playing green, and when you do, Insight will keep up with a Rhystic Study while not annoying your opponents in the process.

Youโ€™d also be saving around $44, which makes each draw from Insight feel so much sweeter.

Insight

Mind Unbound

At first glance Mind Unbound might seem extremely overcosted. And it is, but only for the first couple of turns. After that the card draw advantage youโ€™ll have over your opponents will only grow, and this is before any proliferate shenanigans are added.

Thereโ€™s a laundry list of commanders that will benefit from Mind Unboundโ€™s inclusion, each looking to synergize with the card in different ways. Obeka, Splitter of Seconds wants more upkeep triggers, Atraxa, Praetors' Voice will proliferate more lore counters, and Aminatou, Veil Piercer wants to pay two instead of six mana to cast it. 

Mind Unbound

Sazacap's Brew

There are about 20+ cards that do the exact same thing as Sazacapโ€™s Brew, with each costing between one and three mana to draw more than you discard. While each may have its own additional payoff and may benefit certain strategies more, Sazacapโ€™s Brew allows for the most versatility at only two mana.

If you choose to gift the tapped fish, you can buff a creature at instant speed while giving the 1/1 to a player that may not be a threat. If you decide not to, itโ€™s just as good as Thrill of Possibility

Sazacap's Brew

Kiora, the Rising Tide

For three mana, Kiora, the Rising Tideโ€™s loot effect is a bargain and a great addition to any deck that looks to fill a graveyard, blink, or just needs to get rid of some dead draws. Her second ability is not as difficult to trigger as you may think, and the 8/8 Octopus the trigger makes is a threat that your opponents will need to deal with or block. In the event that Scion of the Deep is removed or dies, you can just make another!

The main downside to Kiora, the Rising Tideโ€™s second ability is the fact that the token is legendary, so you can only have one on the board at a time. 

Kiora, the Rising Tide
Kiora, the Rising Tide (Borderless)
Kiora, the Rising Tide (Extended Art)

Browbeat

Due to players starting the game with 40 life, Browbeat will almost always lead to at least one player taking damage, especially in the early game. However, your chances of drawing go up as life totals go down, and your opponents must decide if stopping your draw spell is worth the sacrifice. In addition, itโ€™s a perfect inclusion in a deck that runs damage modifiers like Fiery Emancipation or Torbran, Thane of Red Fell

Risk Factor is another great spell with a similar effect, and its ability to be cast again with Jump-Start gives you a second attempt to draw.

Browbeat
Browbeat
Browbeat

Diresight

Diresight is starting to slowly gain the attention of players, but still only sits at around 16k on EDHREC. For three mana you draw two and lose two life, but the most important part is the surveil two. Black loves nothing more than having cards in its graveyard, and with Diresight you get to control what goes into the graveyard and what goes to hand.

The only downside to the card is losing two life; but its Commander, you have 40 to spare.

Diresight

If you're reading this article, you're probably looking to build on a budget like I am. If you want to track the best prices on cards like these and more, you can do so with Price Alerts, a premium feature for supporters of MTGStocks. Once you buy those cards at the right price, you can keep track of their prices through Inventory Based Interests at the same time. Consider joining today!

Further Reading:

Hidden Gems for Hashaton, Scarab's Fist

Kaspar Renken

Kaspar Renken

Kaspar Renken is a graduate of Western Connecticut State University, and has been playing Magic since War of the Spark. He began playing Standard for a short time before finding EDH and the friendships that come from multiplayer formats. When heโ€™s not playing or building decks, he can probably be found working on his Mustang.


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